Welcome to Batman: Gotham Knights Online, your number #1 resource for all things Batman. Every week, keep up to date with all the current news surrounding the comic books, media, merchandise and listen to our weekly podcast, where we have exclusive interviews with people from the industry and a look at all things Batman past, present and future...
GKO: MADHOUSE
JL: CRISIS ON TWO EARTHS REVIEW
BATMAN OF ZUR-EN-ARRH
GREG RUCKA INTERVIEW
BTS: MUSIC MEISTER
REVIEW: SB: PE
J.H. WILLIAMS III INTERVIEW
REVIEW - BATMAN: AA
BATMAN CRIME JAZZ
CBR: BATMAN ARKHAM ASYLUM TALKS WITH SENIOR PRODUCER NATHAN BURLOW
Some awesome news from CBR today, who have spoken with Senior Producer, Nathan Burlow on the upcoming Batman video game Arkham Asylum...
CBR: What does developer Rocksteady bring to the table that makes them the right choice for “Batman: Arkham Asylum?”
Nathan Burlow: Rocksteady has always been very passionate about the gameplay. I feel that this is vital from an end user experience, it’s important that you really feel empowered playing as Batman which has been one of the main focuses for the team. We are also huge Batman fans, which really helps.
CBR: Eidos got the license for Batman back in 2006. How far does the concept for “Batman: Arkham Asylum” go back?
NB: Rocksteady started working on the concept for “Batman: Arkham Asylum” back in May 2007 and moved into full production at the start of September 2007.
CBR: Looking over the 70+ year history of the Batman comics, what made you decide on Arkham Asylum as the setting for the game?
Arkham Asylum was a perfect choice due to its gritty and dark history. With the majority of
NB: Batman’s foes being incarcerated within the Asylum at one stage or another, it made it an ideal choice of location and an exciting, twisted environment for players to explore and Batman to return to.
To read the entire interview click here...
(Source - CBR.com)
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